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Open X file (DirectX) change texture paths and save again, in VB.Net

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Hi everyone

Using VS 2015 and Windows 10 64bits.

I'm developing a tool than implies to change texture paths in several X files, I Had  readed a lot of info about directX programing aven some example like the tiger one, but all them are in C++, and I'm just starting with Visual basic.Net.

I'm quite sure most of you already know X file format, anyway I'm going to add 2 blocks of both file formats:

X file format

xof 0303bzip0032¨±?  €$'CKœWy\UÕö¿Šš

hâTjjΙ¡ôÔ'?ûìkÎ?(bRNÈì€>œxf¦Ÿœµr?Ä~h8䐄‚9rÎ?/9p¹"?’ù …


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