Mission
Currently, a few experienced Game Producers and I are on a MISSION to help out other Producers who have been a part of the dreaded Crunch periods and the stress that comes with it for themselves and their team(s).
We believe that management have a responsibility to create productive and pleasant work environments without working people to death in game development. We make fun products, why shouldn’t it also be fun to make!
Unfortunately, it often falls to the Producer to move on this as they are the magic link between Management and the Development Teams …