Hey Guys, so I'm very new to game development. I just messed around with a few tutorials and made some very small scale games via those tutorials. I haven't done any original work as of yet. I am using the unity engine.
My question is… what is an efficient way to baby step into my dream game. I have seen posts and others recommend making small scope games and I agree with that. My dream game is to make an RPG, similar to an FF6 or FF7. 2D back drop and either sprites or simple 3D models on …