While there are many platforms to distribute my game, I felt I needed a way to directly distribute updates and be able to more easily communicate with the players. I might want to announce events, maintenance, patches, and so on. So a launcher feels like a natural solution, as the first layer before playing the game.
I took a look at some existing solutions, and there are amazing solutions already done. However, as much as I can, I am avoiding adding extra costs, besides my own time. This is important because at this stage I want to minimize costs as …