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2D Pixel collision detection

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Hello everyone, my previous game which is using cocos v3x was using pixel collision detection from this post : Pixel collision detection for v3.x . Its works nice and properly.
But now i want to upgrade my game into v4, so far i know Cocos remove GlProgram to Program. So i tried to upgrade it by looking cocos2dx reference v4, but now im ran out of idea how to do it in v4. I mean the new Program Class doesnt have class that supposed to be as the GlProgram class be, Its totaly change. i’ve took a look at cocos2dx …


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