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Unnamed: 3Dimensional

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Update:

Dynamic constructions:

 

Implemented: Unlimited 3D world (2^32) , save/load user modifications, collision, building tools, voxel-like smoke/explosion effects

In progress: blocks-systems which can be moved/rotated w.o restrictions , goal: user can create his own spaceship/auto-aiming turrets 
 

TODO: bots. GUI, weapon, your own ship/castle, enhance structures generator

Used tools: C++, OpenGL, SDL2 (creation window, handle input), glm (3d math library), stb_image library

 

 

 

 

 


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