Update:
Dynamic constructions:
Implemented: Unlimited 3D world (2^32) , save/load user modifications, collision, building tools, voxel-like smoke/explosion effects
In progress: blocks-systems which can be moved/rotated w.o restrictions , goal: user can create his own spaceship/auto-aiming turrets
TODO: bots. GUI, weapon, your own ship/castle, enhance structures generator
Used tools: C++, OpenGL, SDL2 (creation window, handle input), glm (3d math library), stb_image library