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How to start with designing levels for puzzle games?

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Hello there, so I am a kind of a beginner game dev, even though I started making small browser games a few years ago, I only really started getting into game design and actually planning how to design the games I'm making, so I'm still learning about game design.

Well recently I started making a puzzle game, it's a 2D puzzle-"platformer" game where the main gimmick is that there are these platforms that you can control and move around, and they have a few properties like for example they can't collide, so if there's …


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