I'm fairly new to using Unreal and have been trying to figure out how to add custom textures to objects. I've been trying to create a street just to start off with and so I created a simple model in blender and then imported that into Unreal. So now that I have an object to work on I have been trying to add a simple texture to my street (just a black rocky texture with some yellow dashed lines down the middle). However I have been using the Unreal Engine's material creator which is quite frustrating to …
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