GAME DESCRIPTION:
A single player Action RPG where the activities of every player in the game world affects the global energy balance of an entire region. Complete a quest, pray at a shrine, kill an opposing faction, use the transportation system, and other actions all increase and/or decrease associated pools of energy. When there is too much of an imbalance in a pool, events occur for everyone. And since players can have characters on both sides, it creates a never ending struggle that produces unscripted results to support long-term replayability. All of this while progressing through a story …