Ziva Dynamics Raises $7M Seed Round to Bring LifeLike Characters to Games
Ziva Dynamics, creators of Hollywood’s most advanced character simulation software, today announced the completion of a $7 million seed round led by Grishin Robotics, Toyota AI Ventures and Millennium...
View ArticleThe indie strategy card game Causa, Voices of the Dusk is coming to Steam...
The big moment has arrived! We’re EXTREMELY glad to announce that Causa, Voices of the Dusk will be released on Steam Early Access on May 26th.Here's the Early Access Announcement trailer: This Early...
View ArticleTool to automatically create optimised tiles from one big map image?
Hello! I'm looking for a tool that can take one big image and create a (square) tile set of a given size with which the original image can be approximated. The use case is for example 2D strategy or...
View ArticleSAMA hits the stores 18th June!
We are extremely excited to announce that our 2D puzzle and digging adventure game “Something Ate My Alien” is finally in a complete state and will be released 18th June 2020 on Steam, GMG and other...
View ArticleSomething Ate My Alien
Steam Store: https://store.steampowered.com/app/1047870Free Demo: https://gamejolt.com/games/something-ate-my-alien/479495You are the AI of a very skilled mining ship called Antalasia, currently...
View Articleknight's tour heuristic
I am working on the knight's tour problem out of the dietel and dietel text book on c++. In the third part of the problem it wants me to implement a heuristic using the accessibility array.I was...
View ArticleWhat makes a human different from monkeys/other animals
How does learning take place when we talk about animals. It looks like with humans learning doesn`t stop. Our learning process and that of animals overlap up to a point. It would seem that we break the...
View ArticleUnity CPU Optimization: Is Your Game… Draw Call Bound?
In this post, I'll show you how to know if your game performance is suffering from too many Unity Draw Calls and what to do about it. You'll be able to answer:What is a draw call and what will they do...
View ArticleKey Art for Dustwalker
Key art has got to be one of the hardest things for me when it comes to game design/marketing. It’s something I have really limited experience in and it’s so different from other sorts of art.You have...
View ArticleResemble AI Launches Voice Cloning for Unity Developers
Resemble AI – an artificial intelligence company known for creating synthetic voices, has announced a Unity plugin that enables game developers to add dynamically generated speech with voice cloning....
View ArticleDeveloper Log #57
Howdy Folks!Hope everyone is healthy and staying safe. Since the release of the Farming & Harming update I’ve been working hard on the next batch of content. The next update will primarily focus on...
View ArticleAn easy implementation of ray-triangle intersection explained in full with...
@font-face{font-family:'Roboto';font-style:italic;font-weight:400;src:local('Roboto...
View ArticleBlackJack: Multiplayer, Free, Quick Loading, Browser-based
I have completed my browser-based multiplayer HTML BlackJack game. The was designed to load quickly by not using any images. Players of the game will be able to play with other people playing at a game...
View ArticleNeed a better DAW, suggestions?
I am a fruit-loops user but I do require a more advanced DAW. I want to use garageband on my Windows PC as my friends have told me it’s way better and doesn't crash at all. Any suggestions?
View ArticleAirfoils - Negative Lift Force or Change of Lift Direction?
Hi, I am currently developing my own flight physics which I have done quite a few times using different methods (and basically because i love programming aerodynamics). However, this comes up a lot and...
View ArticleLooking for artist
I am looking for artist for collaboration. I don't have much art skills, so I'm looking for someone, who would like to collaborate.
View ArticleState-of-the-Art SkyBox Rendering
So I'm just looking at doing a simple skybox that samples a cubemap. I can think of two main ways I'd do this:Classic, geometry centered around the camera rendered at full depth. I think I'd opt for...
View ArticleState machine controlled cursor minigame, and of the gaming industry (long...
Failing the industry Before reading on, please have a look at this short (2 min) video (in case you missed my previous entry), just so we're on the same page.For the longest–it feels like–I've gotten...
View ArticleEOTH (Evil Of The Hellfire)
Evil Of The HellfireMore commonly known as EOTH. An ARPG that's been on my mind for decades, and seen multiple iterations over the years. As my fandom and passion still has its roots originating from...
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