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Barebones Renderer Design

Hello GameDev.net,This is going to be a comprehensive question and I don't expect a single person to be able or have the time to answer the whole thing. Rather, I would appreciate if the community can...

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New Game PC, PS3 and Xbox360 - Fursan al-Aqsa - Knights of al-Aqsa Mosque

Assalamu Alaykum (Peace be with you)First of all, I would like to thank my brazillian fellow, ROD Lima, for all his help with Unreal Scripting Programming. He is most know for his Resident Evil 2 Fan...

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3rd cam player position

 Hello everyone.I have my camera in third person, as shown below. As you can see, the player is in the center, covering the crosshairs and making it difficult.How do I move the player to the side as...

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Looking for a passionate pixel artist to team up with!

About me:Hi! I am a passionate programmer and game developer. I am also an undergrad. student for a CS degree. I have 4 years of experience with programming and game development and have made a bunch...

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Script classes inheriting from application class

I was reading a couple of older threads from 2008, 2010 and wanted to verify that script classes cannot inherit from application defined non-abstract base classes. The question of “why” also came up....

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March '20 Update: 1 Year Later

Blog Birthday(ish)Wow, I've been doing this blog for my project now for basically a year. I think the monthly “sprints” and blog posts have worked out a lot better than trying to do weekly post like I...

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Game Engine architecture questions

So I've decided to create a simple game engine for learning purposes & I've decided to use minimum possible third-party libraries(but of course I'll use some of them for topics where I know nothing...

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Unity - How do i clamp the speed of my character controller

Hi everyone, im having a problem with my character controller speedWhen i press both axis the speed increment, i dont understand why. Do you know a way for clamping my vector3 move?…

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Please help with a merge problem.

I'm doing well making, “Mari Bro.”  When I use Visual Studio and I have finished a feature I commit and push the new feature.  After this I have made it a habit to merge that branch into the master....

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Need help with Vehicle physics

Hello guys, my name is John and i'm from Greece.Currently trying everything to make a vehicle but i can't do it. I don't know why but i just can't create something complex like a car on my own and i'm...

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What do you think about Google

Do you think Google is a valid learning resource? Is it useful for finding anything that goes deeper than the superficial level? 

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State could not be found I need Help!

error CS0246: The type or namespace name 'State' could not be found (are you missing a using directive or an assembly reference?)using System.Collections; using System.Collections.Generic; using...

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Efficient GPU Ray Intersection

Would it be better to set the camera direction to the ray direction and position then do the typical matrix operations on geometry and then check to see if the 2D geometry covers the center of the...

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Working on Local Multiplayer

Hey,I started working on adding a local coop mode in the game. Muspell does support network multiplayer, but as a fan of couch coop games I always wanted to design a game with such gameplay in...

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Muspell

Muspell is a sandbox RPG based in an infinite 3D voxel world.It is inspired by hits such as Minecraft, Stardew Valley and Diablo. After your farming chores, get some weapons and go explore the vast...

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My youtube channel...

Hello everyone. I'm a 14 year old gamedev. I have a youtube channel that is mainly based around gamedev. I am 6 subs away from reaching 200 subs. If you could help me that would mean a lot :)...

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Fragment’s Moonrise | Update #43 – Open World in our RTS, Furthering Unit...

Really like the cover art!

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Using bitboards for an abstract strategy game in javascript for a multiplayer...

I asked this 2 days ago but I realized I put it in the “artificial intelligence” subforum which is not where it belongs, so I'm re-asking it here.I am trying to build a multiplayer web game, played in...

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Muspell on Mac

I look forward to the post about the engine, love people making custom engines!How long have you been working on this project?

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Muspell on Mac

Hey thanks for your comment! I've been working part time on this project for many years now, but decided in this early January to scope down my project and actually release it as early access.I do love...

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