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Suggestions for Interfacing between a Browser Game and a Local Engine

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Hi there.

So for the past year and a half, I've been developing increasingly complex projects using the Twine/SugarCube development platform with the heavy use of JavaScript. However, I've started to find myself missing some of the more advanced features of a full programming language such as C# (e.g. interfaces and out parameters). I've been looking into ASP.NET as it seems to be an interface between C# and browser-based technologies, but I find myself having a very hard time parsing the tutorials/documentation. The primary focus of ASP.NET seems to be working with …


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