Greetings everyone, I'm new to this Forum and mobile game development, but no stranger to commercial development in industry so please bear with me.
I've just started messing around with iOS game development, with the goal of writing and hopefully eventually publishing a simple-ish platform game on App Store. I'm currently just using Apple iOS's proprietary SpriteKit 2D Framework (with Xcode / Swift), and it's more or less got everything I think I need to produce something fairly decent (i.e. 2D Rendering, Physics/Collisions, AI etc) and I'm starting experience some good results …