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Graphics Programming weekly - Issue 116 — January 26, 2020

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Learning from data

  • the article presents how ordering mesh data can influence rendering performance
  • compares different algorithms developed for this purpose
  • the primary focus is on how to train these algorithms using machine learning techniques
  • analyzes the results of different approaches and presents results

Using AMD FreeSync™ Premium Pro HDR: Code Samples

  • the article shows how to enable AMD FreeSync using D3D12 and Vulkan
  • presents how to use the library to encode color information into the desired HDR display format

Khronos Group Releases Vulkan 1.2

  • Vulkan 1.2 has been released
  • this release promotes 23 extensions into core Vulkan …

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