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Is there a BBCode or something on the BLOGS and Forums for INLINE CODE?

TL;DR : Is there a way to do a inline code block on this site, on the Blogs or on the Forums?I know that you can click the “add code block” in the button bar… but sometimes you want to just quickly...

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I have the bare bones of the application up and running again!!

G'Day… So I decided to get back to my hobby Text Adventure Game project a week ago or so, but going has been slow. I have been fluffing about a lot in BodHi (a super light weight build of Ubuntu),...

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Better theme for code blocks

My gamedev.net has a light theme, but code blocks are dark. The contrast between white text and dark code makes it hard to read.#include<stdio.h> int main(void) { printf("Hello, world!"); return...

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Automatically remembering a draft when writing a new post

I just lost two hours to write a post in Game Design And Theory and lost it all.I may will never be in the mood to write it all again.Please, make the forum save a copy of the draft every once in a...

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Akolyta

Unravel the mystery of Akolyta. Discover truth that will shock you to the core. They say the truth shall set you free…but what if your truth is keeping you from uncovering dark secrets? Be ready…to...

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Horror Game Development [UNPAID]

Hi. My name is Jan and I'm working on horror adventure game called Akolyta. I work togheter with my friend on the game and we are working on demo version for early access.  We would love to see new...

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C# Discards: Make It Crystal Clear (C# 7.0)

In this post, I'll show you how you can make your code more explicit and simpler by using the Unity C# Discards feature (C# 7.0)Quick NavigationWhat Are Unity C# Discards?How to Use Unity C#...

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Ray Tracing

Anyone here done ray tracing? I`m just starting on this path and I think I understand the basics (casting rays from a point towards the space contained between the four corners of a rectangle ) If...

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Klaus

Klaus - IntroKlaus, (derived from the German term for claustrophobia), is not only the name of a simplistic single-player arcade game which requires a steady hand, patience, and fast reaction time. But...

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OpenGL prevent tiles from rendering offscreen

So I have this java code, public static void renderTileMap(int startX, int startY, int[][] map, int dwheelBuff) { int size = dwheelBuff; // Coordinate buffers, because we don't want for loop x, y to...

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Win32 Window Question

Hi Guys,Is there a way you can send all messages from a focused child window to the parent window?I have a scenario where I don't have access to the parent windows callback function and only have the...

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Flocking Question

Hello! This may be a rare question, but is there a way to make self-steering 2D Boids form into a specific shape? Precision is not necessary, I only need an idea of how to make them form into basic...

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scriptfilesystem copy file bug fix (posix)

Hi,I have noticed a typo in the POSIX version of the copyfile function in the filesystem add-on, which actually causes a bug (files are not copied). Please find below a fix (line numbers may not match...

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Questions regarding implementing an AS JIT

Hello,I have started to implementing an AngelScript JIT using LLVM, mostly for fun and learning: https://github.com/AsuMagic/angelscript-llvmRight now it is very very primitive, but I have managed to...

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Summer Project

Hi I hope everyone is doing well in this harsh time.I am 18 and just got out of school was studying software development and I always had a passion on gaming and I used to create some games for me to...

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Epic Games Releases Unreal Engine 4.25 with Next-Gen Platform Support

Today Epic Games is releasing Unreal Engine 4.25, with next-gen platform support enabling developers to build and ship games for Sony PlayStation 5 and Microsoft Xbox Series X using Unreal Engine. This...

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American McGee and Manticore Games announce Alice in Wonderland-themes Art...

In collaboration with game designer American McGee, best known for his “Alice” series of games, Manticore Games is launching “Through The Looking Glass,” an Alice in Wonderland-themed 3D art contest...

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City Shark is now released on multi platforms

The final scene crescendo of City Shark

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Z fighting in skybox

HiAfter porting my game engine from DX9 to DX11, I seem to have an issue with my sky box.  Previously it worked fine, I do the usual box around the player and set position.w to position.z so they're...

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Protocol for broadcasting to a lot of users quickly

Hello there,I want to create a realtime multiplayer game, that supports a lot of concurrent players. The requirements are probably quite similar to Curiosity - What's inside the cube?. Taps from a...

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