Can declare a reference to a value type in a method body?
Basically what the title says. I know AS support pass value types by reference on parameters, but it is possible to define a reference to a value type in a method body? For example I've registered a...
View ArticleDon`t Eat My Brain (D.E.M.B.) - Zombie Survival [UPDATE]
Google Play: https://play.google.com/store/apps/details?id=com.ZAREA.DontEatMyBrain&hl=en_USNo time to explain! Grab your Arsenal and immerse yourself in the world of the zombie apocalypse!Put on...
View ArticleSprites draw-order sorting for top-down 2D game with floors and bridges
I am working on custom 2D engine for a game.I am having trouble figuring out a working system for sprite drawing-order sorting for this specific game.Game description:2DTop-down perspectiveMultiple...
View ArticleKnowing your limits as a Small Team
I've released a few games so far using a small team. Mostly me as a programmer with a designer, and contracting out sound and art, and sometimes translations when necessary. My next big project I am...
View ArticleHitboxes and Networked games
Hello all,I have created a working PoC of my networked game, and I've reached the state to improve old pieces of code to a refined state, Getting to the point I'm now reworking the way that I check...
View ArticleI'm looking for people
I'm looking for everything. I've been working on some concepts.I have the ideas, I have a story but I need people. Artists, programmers, modelers, Musicians, Voice actors. All I have is one friend...
View ArticleSound Designer looking to build up portfolio
Hi guys, I'm trying to start a career in the game industry and I want to build up my experience and portfolio so if anyone is working on hobby games and need sound send me a message. I'm using Unity...
View ArticleAdmiring the Game Design in Hyper-Casuals
Some may argue that hyper-casual is probably one of the easiest genres to analyse when it comes to game design. Some may argue that hyper-casuals aren’t worth analyzing because it’s a trend that will...
View ArticleRemote Game Dev: Life With and Beyond Apps
Whether you were a part of a corporate or just working on your dream out of your basement, no one could see it coming. Majority of game developers working out of their homes? Are you joking?But here we...
View ArticleHas anyone compiled angelscript on aarch64?
For last week I've trying to launch native calling on armv8a, and wrote brutal asm ( https://www.codepile.net/pile/Y2xR7p1x ), and always lost some of the references in runtime.Since I'm not really...
View ArticleProject IMP - MMORPG devlog
Follow me on the journey of creating an MMORPG. Along the way, I will share my experiences, implementation choices, techniques, decisions, tips and tricks, until the release.► Discord:...
View ArticleNew Game PC, PS3 and Xbox360 - Fursan al-Aqsa - Knights of al-Aqsa Mosque
Assalamu Alaykum (Peace be with you)First of all, I would like to thank my brazillian fellow, ROD Lima, for all his help with Unreal Scripting Programming. He is most know for his Resident Evil 2 Fan...
View ArticleGameDev.net will be 20 years old on June 15 ?
Just a heads up a few days in advance: GameDev.net launched to the public on June 15, 1999. The site started when 8 developers combined our game development sites and communities into one site to rule...
View ArticleCausa, Voices of the Dusk hits Steam Early Access with a fresh indie take on...
Hey!We’re glad to announce the collectible card game Causa, Voices of the Dusk is finally available on Steam Early Access!Here’s the Early Access Trailer:Causa, Voices of the Dusk is a free-to-play...
View ArticleIterating our design
We finally have a website! If you want to see more information about the game head on over to https://www.stouthollowtales.com/If you want to join the discussion about our game you can go to our...
View ArticleStouthollow Tales
Join the discordYou've inherited an item shop! Congratulations and welcome to Stouthollow! Your parents have been running this item shop for as long as you can remember. But it's finally time for you...
View ArticleLooking for 2D artist for a hobby project that is in Pre-production
Hi, We are looking for 2D artist to join our team to develop a game with us as a hobby project (and then can be more). We have both really senior and young talent in the team and the most important...
View ArticleHow to make a Bridge Building Game in Unity
@font-face{font-family:'Roboto';font-style:italic;font-weight:500;src:local('Roboto Medium...
View ArticleWhere Are You Wasting Your Game’s Memory? (Part 1)
In this post, you will show you how to use the experimental Unity Memory Profiler package to find exactly where you are wasting memory on your game.Here's what we will cover in part 1:What is this...
View ArticleJousy iOS App (not a game but...) - Request for Feedback
Ok, so this is not a game as such but I have just started learning about App development (iOS in particular) with a view to writing a real game that might make me some money one day! I’m in lockdown in...
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